The focus now shifts to Kate aiding Hans to achieve his dream of reaching the mysterious Island of Syberia which has been an obsession of his for decades and - wouldn't you just know it - is inhabited by giant mammoths. Accompanied by Hans' automaton creation Oscar, Kate attempts to travel from Romansberg by train to a clifftop monastery in order to help the ailing Hans, which proves to be an increasingly challenging task involving indigenous locals, thieves and even the titular giant beasts themselves. After the mystery starts to unravel and she achieves her primary objective of tracking down the factory's sole heir, Kate opts to all but abandon her increasingly stressful urban lifestyle and continue to become acquainted with the eccentric and reclusive Hans Voralberg. If you are unfamiliar with the first game, there is a short recap outlining the events surrounding Kate Walker and her struggle to deal with her professional life as well as her infatuation with the quaint, secluded town of Valadilène and the solemn downfall of a family's mechanical toy business. Syberia 2 comes to Switch mere months after the original, with the third instalment due early in 2018. It stands out as a fantastical yet very human story of loss, family and personal conflict with a set of intriguing characters, an enchanting setting and an increasingly mysterious story to unravel. Not to be outdone, the second instalment has been released in time for the winter season, and is both a familiar but also rather different beast.ĭespite showing its age in some areas, Syberia is regarded as a classic of the point and click adventure genre, and with good reason. While the first Syberia game may have arrived on the Nintendo Switch a full fourteen (ish) years after its initial PC release, its point and click legacy has no doubt been felt since, and there have been a few decent modern examples - such as Thimbleweed Park and Violett - on Nintendo's hybrid system.
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